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Biolock & Tristan Donor Gear #4245
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What an absolute king. I had both Forest and Frozen give this change the okay ^-^ |
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Fixed. |
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Code changes look fine.
Warfan is a god, big dubs! |
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the shading on biolock's armor is fine, but the highlights on tristan's gear need some minor work with the darker color scheme.
made an example of what it should be closer to
if you'd rather just use my edit you can copy these images below into whatever software you're using to sprite
also, for biolock's helmet - "There is a built-in camera on the right side." but that isn't represented on the current sprite what's up with that. would be cool to see and make it more unique than a simple recolor
@sleepynecrons fixed |
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sprites look fine now. approved
# About the pull request This PR fixes an issue caused by a path remapping in #4245 where a typecheck for an old fluff value no longer triggered to prevent map specific camos on the fluff gear. Note: NO_SNOW_TYPE is more than just snow, but also not all item types even perform a test on that flag to prevent calling select_gamemode_skin. # Explain why it's good for the game Fixes #4398 (Or any /obj/item/clothing/suit/storage/marine/light/fluff) # Changelog :cl: Drathek fix: Fix some donor items breaking on maps with camos. fix: Fix donor items not having a fingerprint atom flag and donor armors not having conductive atom flag. /:cl:
About the pull request
A change to Biolock's donor gear (credit to Amory for the sprite)
&
A change to Tristan's donor gear
Changes to legacy donor gear is allowed (to the best of my knowledge)
PR made on behalf of Biolock & Tristan.
Explain why it's good for the game
Donor gear is good
Testing Photographs and Procedure
https://cdn.discordapp.com/attachments/1144067901343666216/1144090409501474916/image.png
Changelog
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add: Changes donor Biolock's medium medic armour to a light custom paintjob armour and donor Tristan's reactive scientist armour to a custom marine armour